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Chris

Airwindows is one guy: me! I am an audio hacker and computer programmer from way back. I seek only to continue my life up here in Vermont, inventing things and putting them onto the internet, sometimes for free and sometimes for pay. My hope is that people richer than me (i.e. most people) don't rob me. My other hope is for another cup of Aeropress. One out of two ain't bad!

Author: Chris

Loud

TL:DW; Distortion and demolition of air molecules, modeled. Loud Here’s something rather special. What if you could distort like air molecules distort? I studied recordings of competitive tractor pulls, of Space Shuttle launches, various recordings that represented the way air can be mangled and break apart. The result is Loud… a step into a much […]

Speed-King-Izing Axis Longboards

I’m getting together a huge (18) pile of new plugins to make, including the mighty Iron Oxide 4, and also dealing with a YouTube issue where someone’s tried to copyright strike white noise generated in a ToTape4 video, and trying to fix my porch. But I’ve got time to share some drum pedal experiments with […]

High Impact

TL:DW; Grit and punch without fatness. HighImpact Sometimes it’s all in the name. High Impact has been one of the Airwindows secret weapons for a long time. It’s a pretty basic idea: know how Density distorts and makes audio huge and fat, and Drive distorts and doesn’t make stuff as fat? High Impact answers the […]

SideDull

TL:DW; Like a highpass on the side channel, except it’s a lowpass. SideDull There are some nice things about Patreon-era Airwindows. Not the money: that sucks, though I think I just about have basic survival taken care of as long as I don’t eat much and nothing happens to my car :) No, the cool […]

Snowball Madness

TL:DW; More Airwindows game research, with source code! SnowballMadness.jar | GitHub repository To stay fresh with plugins, I code other things, and it’s become part of my open source initiative. In fact I’m starting off the plugin open source thing by setting up my GitHub page with hobby game projects (first Counterpart, and now Snowball […]

Surge

TL:DW; Compressor for accentuating beats and pulses. Surge What is ‘ballistics’ when it comes to audio gear? It’s the way the gear handles dynamics coming in. It’s the swing of a VU meter that can tell you what your music feels like. Or, since this is Airwindows and we don’t do no steenkin’ meters, ballistics […]

DC Voltage

TL:DW; Literally control voltages for digital workstations, because why not? DCVoltage This is exactly what it says on the tin. Do NOT just put this in a mix and crank it up to see what it’ll do. If your whole system is DC-coupled you will blow your woofers, just like that, after a big ‘whump’. […]

Hermepass

TL:DW; Mastering highpass to set by ear only! Hermepass This is specially by request from Gregg of Hermetech Mastering: it’s my try at a specific plugin he wanted. He wasn’t able to find a fantastic-sounding highpass with JUST a frequency control and slope, no bling, no other stuff, as small as possible. This is of […]

Ed Is Dim

TL:DW; Mid/side conversion utility plugins. EdIsDim It’s always nice to expand one’s horizons! You don’t have to run the latest Logic to be able to use any plugin in mid/side mode… though you might need to do a little fiddling with settings. EdIsDim comes in two plugs: first use MidSide to convert your stereo track […]

Counterpart

TL:DW; An Airwindows video game, with source code! CounterpartWin32 | CounterpartWin64 CounterpartMac32 | CounterpartMac64 CounterpartLinux32 | CounterpartLinux64 When I’m not coding plugins, sometimes I make video games! This one was my first Unity game, done over the last couple years.

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