<?xml version="1.0" encoding="utf-8"?>
<body>
		<!-- You can specify any of these for global airwindows GUI settings -->
		<!-- but if you substitute the name of a plugin, like ConsoleX3Colour -->
		<!-- then you're specifying it for only that plugin, not all of them. -->
		<!-- This was originally meant for use with earlier Consoles where -->
		<!-- Channel and Buss were distinct plugins. For instance, you could -->
		<!-- make ConsoleXChannelWidth be 300, ConsoleXChannelHeight be 900 -->
		<!-- and ConsoleXBussWidth be 1400, ConsoleXBussHeight be 200 -->
		<!-- A lot of this stuff is OK as purely global settings, but -->
		<!-- it can all be specific to which plugin you're using too. -->

	<option id="userFont" value="Jost"/>
		<!-- You can specify a font, even ones that won't work -->
		<!-- Anything seen in any previous version of Console is fair game -->
	
	<option id="userColour" value="lightgrey"/>
		<!-- You can specify a JUCE color, which tend to be not that dark -->
		<!-- so it's also possible to force the built-in options for mode -->
		<!-- by specifying lightmode or darkmode rather than a JUCE color -->
		<!-- which is how you get DARK mode that's not literal black. -->
		<!-- lightgrey is the JUCE color by default when not dark mode -->
		<!-- you can also specify tonecolor, which is a wild trick -->
		<!-- that will make the whole plugin flash colors that match -->
		<!-- what the display is using as its background color -->
		<!-- tonecolor animation exists in ConsoleX3 and in Meter -->
	
	<option id="userImage" value="GreyWatercolor.jpg"/>
		<!-- My included background is GreyWatercolor.jpg -->
		<!-- but you can use whatever you like -->
	
	<option id="userTrackColourAmount" value="0.0"/>
		<!-- Using this you can tint the plugin according to what -->
		<!-- the track color is, at least in DAWs that support it -->
		<!-- such as Reaper, and it'll draw over even user images -->
		<!-- at whatever tint strength you specify -->
	
	<option id="userLEDColour" value="red"/>
		<!-- You can specify a JUCE color to get custom colors -->
		<!-- for any blinkenlights or indicators like those -->
		<!-- built into the knobs, perhaps to go with the background -->
		<!--  -->
	
	<option id="userKnobMode" value="default"/>
		<!-- You can set the knobs to rotary, aka realistic or airwindows -->
		<!-- but it defaults to vertical, aka default or normal -->
		<!-- or you can do horizontal, or diagonal aka both -->
	
	<option id="userInterpolation" value=""/>
		<!-- this defaults to cubic interpolation, standard for JUCE -->
		<!-- but you can also use bilinear, for a softer look -->
		<!-- or none, aka nearest neighbor for blocky pixelated looks -->
		<!-- some displays like the original ConsoleX highlight this -->
	
	<option id="userTilt" value="0.0"/>
		<!-- set this to 1.0 for an exaggerated version -->
		<!-- it turns knobs to a more 3D look that can make them wider -->
		<!-- small amounts of this might be visually gratifying -->
</body>

