Menu Sidebar
Menu

Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

High Impact

TL:DW; Grit and punch without fatness.

HighImpact

Sometimes it’s all in the name.

High Impact has been one of the Airwindows secret weapons for a long time. It’s a pretty basic idea: know how Density distorts and makes audio huge and fat, and Drive distorts and doesn’t make stuff as fat? High Impact answers the question, ‘what if you could distort and not make things fatter AT ALL’.

This is not EQ I’m talking about, though it can come off like EQ depending on what you feed into it. High Impact combines a distortion and anti-distortion circuit to reshape the transfer function of the audio, as follows: crank it up, and quiet subtle samples aren’t turned up much. Then medium samples are turned up a LOT, and then the loudest samples are distorted and hit a wall past which they can’t go. The result is an obvious distort which doesn’t bloat things. It’s a ‘dial-a-rasp’, or ‘dial-a-slam’ for percussive noises, and though the concept is two different kinds of overdrive combined, it’s an Airwindows plugin so it’s not overprocessed, it’s super raw.

That suits this plugin super well, and that’s why the AU-only High Impact has been a secret weapon for many people for years—and now it’s out for Mac and PC VST.

A word about the ‘secret weapon’ thing: I hate that. Do as I do, and communicate openly. Airwindows plugins are not preset things that you hide somewhere to add magic sauce to your mixes. They require intention, and there’s no one right way to use them: Airwindows plugins are like if a certain mic modeler you can rent that offers ‘silky expensive microphone models’ had just a blank ugly faceplate with just one knob, ‘silky’. And you could use it as a guitar stompbox if you wanted, not even a microphone anymore, and it was no longer connected to a ‘magic gear item’ so you’d have to ask, ‘HOW silky does this sound need to be, in my mix?’ because there was no one right answer.

That’s what Airwindows is like. For High Impact, read ‘raspy’ or ‘mean’ or ‘grindy’, whatever describes the sound for you. Now you’ve got an extra parameter: instead of just bass, treble, loud, soft (or even fat and thin) you’ve got ‘aggro’ on a knob. That can relate to any bit of audio you’re working with… and your ‘secret sauce’ is not the plugin, but your sense of taste (or tastelessness) in using and abusing it. So, don’t keep Airwindows plugins a secret weapon. I hate that. Tell people what you’re using, so I can get more supporters and keep doing all this, on a bigger and bigger scale.

Speaking of which, I have a Patreon milestone! As of a couple days ago, I hit $600 a month, and I’ve recently changed that to be the point where I start releasing the Kagi catalog! Now, people sometimes bail as the first of the month rolls around (and also I don’t get paid quite the full amount shown). So, it’s possible this milestone will go poof as we reach May, in which case we’re still waiting. BUT, if the dust settles and it’s still over $600 going into May, I will put out Iron Oxide 4 (the second most popular plugin I have EVER made) as free AU/VST!

(oh my God, I look so young in that video o_O )

If I’m still over $600 when May begins, you get THAT plugin free. My hope is that, as I reach this stage, people get more of an idea of what’s possible out of my Patreon project. All this time, I’ve been putting out more than 47 plugins entirely from the ‘freebie pile’, and not touching the ones that kept me in business a decade. Now, we start to get into the serious ones, the ones worth $50 to a lot of people. I’ve even drawn up a timeline on the Patreon, showing when each plugin will come out if I stay above $600. (if I clear $1000 they go twice as fast and I’ll revise the timeline accordingly!)

Here’s where things REALLY get interesting. Hang on to your DAWs, because we’re about to go full warp drive :)

SideDull

TL:DW; Like a highpass on the side channel, except it’s a lowpass.

SideDull

There are some nice things about Patreon-era Airwindows. Not the money: that sucks, though I think I just about have basic survival taken care of as long as I don’t eat much and nothing happens to my car :)

No, the cool thing is this: I can put out tools that have NOTHING to do with a plugin marketplace. If even one person finds the plugin useful, I can put it out. SideDull is kind of like that. I was asked, ‘since Sidepass is great, can we have a lowpass version?’. And I went ‘huhh? why would anyone want to narrow just top end, or center mids and up while not touching lows?’

The answer is of course ‘why not?’ and ‘if you are sure you won’t be doing that, don’t install this plugin’ :)

I don’t need to explain what SideDull does: it’s the same as Sidepass but in reverse, narrowing/mono-ing highs and down. I WOULD like to explain something about its role in a DAW user’s toolkit, though. I’m seeing this increasing churn in the plugin industry, a frenzy of new stuff and new requirements and DRM systems and dongles and such. It’s like a fulltime job to keep up with your recording system. My own pet fear is updating something only to find that I’ve hosed myself and everything’s now broken.

That’s why SideDull, and every other plugin, is built on a time-capsule 10.6.8 system and the VST’s built on a time-capsule isolated-from-the-internet virtual Windows 7. I’m using the simplest possible interfaces (some vendors, like Blue Cat, have taken pains to implement the generic interface super well, and can even skin it attractively) and not touching stuff that causes forced obsolescence, which I think is really bad news for us all.

So, the free AU/VST plugins (and the Kagi AUs before them) can be like your favorite screwdriver: you get to have the best and simplest audio tools that do NOT break. That also means that if you can only afford legacy computers (or just like being frugal and spending your money on Rickenbackers, as I long to do) you aren’t out in the cold… ever. I’m dedicating the rest of my life to putting tools in the hands of kids and dinosaurs alike, and following it up with my open source initiative. And the longer I do live, the more of it I get to do: but if I keel over tomorrow, all the plugs will still work and I will have had a good day and slept with a clear conscience :)

(and if I do croak, somebody mirror it all! pronto! it’s not all on GitHub yet!)

THERE ARE CHANGES to my Patreon. The tape emulations are closer! I’ve scaled all the goals down to make them more reachable. (remember, I’d like it to be through many people rather than just a few, the goal must remain reached for me to continue doing those rewards!) The new ‘start going through the list one a month’ point is now $600, opensourcing is $800, releasing two a month is $1000 etc. This is added to what I’m already doing, not replacing it: I’ll keep doing the plugins I am doing, you just start to get the ‘greatest hits’ too.

Also, if you missed it: when the release schedule stresses me out, sometimes I turn to game programming. I’ve just put out the mostly-final form of one such game thing, the Minecraft server plugin Snowball Madness. There’s a video and everything, and I have a server up and running this peculiarly anarchic Minecraft variant: it’s at snowball.mymc.io (minecraft 1.11), because sometimes you just need to go somewhere and blow things up with infinite TNT. This is something I keep around, so anyone who’d like to join me and my friends in our occasional building-parties is welcome to learn the ropes (or the snowballs) join, and find some nice secluded spot to homestead. I view it as a longterm anarchy server with a twist (or six), and of course if you’d like to support these researches… which I have to do, to keep from burning out on plugins alone… you can simply support my regular Patreon or direct minecraft-oriented Airwindows fans to do that. Nothing more is needed, this is just another thing I do and have always done :)

Snowball Madness

TL:DW; More Airwindows game research, with source code!

SnowballMadness.jar | GitHub repository

To stay fresh with plugins, I code other things, and it’s become part of my open source initiative. In fact I’m starting off the plugin open source thing by setting up my GitHub page with hobby game projects (first Counterpart, and now Snowball Madness). So you can read the Java code of this plugin, and use it as a framework for your own ideas. A lot of the initial work was done by my brother Dan, who also advocates open source code. Read More

Surge

TL:DW; Compressor for accentuating beats and pulses.

Surge

What is ‘ballistics’ when it comes to audio gear? It’s the way the gear handles dynamics coming in. It’s the swing of a VU meter that can tell you what your music feels like.

Or, since this is Airwindows and we don’t do no steenkin’ meters, ballistics is the way dynamics hit this compressor to produce outrageous groove.

This is also a good reason to keep me around working on stuff… this plugin wouldn’t exist if not for an earlier free VST plug from me, called SurgeTide. That one controls dynamics by altering the rate of change of the rate of change OF the rate of change of the audio. What, you may ask, would happen if you did that? I’ll tell you: firstly, there is no smoother compressor. It’s utterly, totally fluid and artifact-less, organic to the Nth degree. But, it doesn’t sound like it’s doing anything until suddenly it kicks in and starts making the dynamics swing up wildly to boost every beat. Incredibly hard to control. You really can get a sense of ‘huge surges of the musical tide’ emphasizing the deepest rhythms, but it’s a bear to set up!

And since I’m still out there working on stuff thanks to my Patreon, now there’s a whole new version, so different it counts as a separate compressor: Surge.

Here’s the thing. Compressors are as unique as, say, guitar overdrives. You can search for the magic one, but there can be all different sorts of ‘right one’, with hugely different characters to ’em. I made Pyewacket as a free VST. It delivers a super-articulate attack transient and leans out the sound rather than simply turning it down, and gives a ‘British Classic Rock’ vibe without any silly adding of faux-analog mud: that one clamps down on the body of sounds while leaving tons of intensity and headroom to the tone. Its ‘ballistics’ are very simple and it’s more about delivering a certain kind of attack, and making stuff more even and consistent.

Surge isn’t anything like that. It’s SurgeTide, but easier to control: just bring it up until it starts compressing enough, and don’t go too far to where it inverts the dynamics. You can hear it easily, unlike SurgeTide. But it still retains most of the uncanny fluid organic quality SurgeTide has, and most importantly, it has the ballistics. That means that if you put a pumping, rhythmic mix through it… it will accentuate the beats in a very aggressive way that’s not like anything you’ve heard before. The attacks pop way out, including the deepest bass pulses: this is yet another way to handle compressed bassy mixes and transform them into something punchier. And unlike SurgeTide, it’s very controllable.

You might want to push it hard enough that the dynamics jump way out. You might want to use it as ‘glue’ and hit it only very gently, and take advantage of that extreme fluid openness (a result of the way its control is so abstracted: again, it alters the rate of change of the rate of change OF the rate of change). The one thing it won’t do at all is limiter-like behavior, it’s way too funky for that! So anywhere you need to use a compressor that is just ultimately funky, bouncy, squishy… try Surge. It might be right up your alley.

THERE ARE CHANGES to my Patreon. The tape emulations are closer! I’ve scaled all the goals down to make them more reachable. (remember, I’d like it to be through many people rather than just a few, the goal must remain reached for me to continue doing those rewards!)

The new ‘start going through the list one a month’ is now $600, opensourcing is $800, releasing two a month is $1000 etc. This is added to what I’m already doing, not replacing it: I’ll keep doing the plugins I am doing, you just start to get the ‘greatest hits’ too. Looking forward to entering that phase! (and once those ARE out, I’m free to develop new versions like I’ve done in following SurgeTide with the way more useful Surge).

Newer Posts
Older Posts

Airwindows

handsewn bespoke digital audio

Kinds Of Things

The Last Year

Patreon Promo Club

altruistmusic.com

Dave Robertson and the Kiss List

Decibelia Nix

Gamma1734

GuitarTraveller

ivosight.com – courtesy Johnny Wishoff

Podigy Podcast Editing Service

Super Synthesis Eurorack Modules

Very Rich Bandcamp

If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.