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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

ElectricBass

ElectricBass is a cheap P-bass copy, played with fingers, most notes on the fretboard sampled, sustained long enough to play longish notes. There’s no velocity multi-sampling and it’s only eight megs or so in size. The point was to make a downloadable EXS24 sampler instrument so people buying my drum sample instruments could try something out and make sure they knew how to install such a thing.

It’s a very, very limited sampler instrument, but it’s free and can sound nice within its limitations. It’s got good note attacks, because I’m a bass player. Enjoy :)

Fireworks Reverbs

FireworksReverbs is a newer set of reverb impulses for convolution reverbs. Contains a lot of really killer sound design and special effect impulses! This is zipped AIFF files, so it is usable on a PC if you can read AIFFs. If you’d like to install them in Logic as presets (Mac only, uses installer), thank Mini-Dan from Gearslutz for FireworksReverbsInstaller which gives you the same reverbs, built into the Space Designer preset menu!

These were a big project, stemming from one wild idea: rather than sample bangs in acoustic spaces, why not record a whole fireworks show and then sculpt those recordings into impulses? The idea was that such loud explosion sounds, captured accurately, would produce convolution impulses darker and more distant than typical digital reverbs.

This worked great, and as a result, Fireworks Reverbs contains lots of dark, natural-sounding acoustic spaces… but it’s also got many far stranger things. Some of the sounds have odd overtones or weird details, and some by design are unlike any normal impulse. The Chorus examples are like that: they have flurried clusters of impulses, so sounds run through them become diffuse and scattered. They were all named for what they sounded like, and the range of sounds was surprisingly vast, even unearthly. They’re all fairly dark and natural-sounding, which is understandable as they are from field recordings. Many have been doctored in post-processing to enhance their qualities.

Be cautious of picking odd impulses, or those with artifacts, for ‘normal’ purposes, but within the limitations of the concept these things ought to be very useful!

BussColors2

BussColors2Demo brought gain trim controls to BussColors, enabled it to work with Console as a drop-in replacement for ConsoleChannel, and doubled the number of hardware models.

Where BussColors had Rock, Lush, Punch and Tube (from impulses by SSL, Neve, API and Manley—revealed for those who dig through old posts! I’m still not marketing based on those names, though), BussColors2 added Dark, Vibe, Holo and Steel. Dark acted a lot like an MCI though I’m not sure what bit of hardware actually produced that sound, Vibe and Steel are just different and Holo was from Focusrite and brought a great ‘sense of visualization’ to the sound.

The antialiasing code is different, and many internal things were tweaked and altered.

I think the newest BussColors is the one you’d want, but if you’d like this version, buy the newest one and email me. I’ll send it.

ToVinyl

ToVinylDemo is worth a look if you’re rummaging through old versions for treasure. It’s one of those plugins where I had a ‘clean things up and simplify’ urge; the big change between it and ToVinyl2 was that ToVinyl2 changed to a single knob design.

That’s far from the case with ToVinyl (and in fact I went back to the complexity with ToVinyl3). It has stereo bass cutoff, mono bass cutoff, HF limiter sensitivity, and output level.

The bass cutoffs are highpasses. I’ve learned more about how to make these sound better, over the years—this is a sort of naive approach, which I now feel is over-processy. On the other hand, it’s quite good at highpassing, though the frequencies are assigned a little arbitrarily (I think I set it to the 6 db down point? Result is, it takes away more bass than you think it should)

The HF limiter continues to be a strong point of ToVinyl to this day. It’s using DeEss code to track down primarily stuff that would cause a lot of hash and overshoot, so it’s very good at taking away only that energy that should be taken away (and still is, in ToVinyl3).

If you’d like this, buy the recentest version and ask for ToVinyl by email. I’ll send it. But you’re nuts to pass up the Groove Wear on ToVinyl3, that worked out amazingly…

But you’ll have ToVinyl3! So all is good. :)

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.