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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

DitherDemo

DitherDemo is like a magnified version of dither. It shows you how dither works, up close and personal! Using this plugin, you can hear what the noise floor sounds like when various dither types are in use (including the Airwindows boutique dithers, and the Airwindows freebies in DitherTo). You can also hear truncation, flat dither, and good old TPDF!

This isn’t for using on tracks, it’s a learning tool. Though I guess you could use it as a bitcrusher!

Ditherbox

“I really dig the 16 bit Naturalize. It has made me wonder in surprise if I like the reduced version better than the 24 bit original.” Andrew Levine, Blumlein Records

DitherboxDemo is a universal binary AU plugin supplying a wide range of unbeatable dithers! You get the traditional flat/TPDF plus High Gloss, Vinyl, Spatialize and Naturalize, plus three special monitoring modes.

First, you get raw truncation, flat and TPDF. TPDF is always ‘correct’ and with the demo you can shoot it out against the other ones, use it as a reference to what dither is normally like. Also investigate truncation—you’ll find crazy things happen at very faint levels, you get a snarling raspy hypercompressed version of the audio until it sputters out entirely.

High Gloss comes from experiments trying to make a more regular noise source. It’s designed to combine the noise floor with that hypercompressed effect truncation has, but tailor that into a more usable sound that draws attention to the textures of sounds. I see this as being suitable for some electronic music, not so much acoustic or hi-fi.

Vinyl is a seriously unique dither. It’s more CPU hungry, which can’t be helped (still nothing too outrageous though). This dither literally tries to suppress the actual noise floor, particularly in the highs, resulting in a sort of sputtery crackly effect that’s actually quieter than TPDF is, as well as being a lot more like record surface noise. It’s phenomenal at 16 or 24 bit- very pleasing listening.

Spatialize was originally Contingent Dither—I’ve named it Spatialize as that’s what it’s good at compared to the others. It throws a really detailed soundstage and is one of the top hi-fi picks. It also conveys air and high frequency information very well.

Naturalize is something a little special. It uses a type of statistical analysis to control the way it quantizes—and what this does is, it tends to decouple the quantization noise from the musical content. It lets you hear through the noise floor better, and gives a far more convincing sound picture and sense of realness. I think for many types of music this is by FAR the best wordlength reducer I’ve done.

The special monitoring modes are from freebie plugins, built into Ditherbox for quick reference and convenience.

SlewOnly gives you a calibrated version of just the slew of the audio, with all bass and most midrange stripped away. It’s an intolerably bright sound, which should generally not be coming across louder than the unaltered mix, but doing this to the mix should not destroy its internal balances too much. You can adjust balances of trebly content while monitoring through this.

SubsOnly is the same thing, for subsonic bass. On some speakers this output will be more or less inaudible. It’s calibrated like SlewOnly, so that its peak and RMS balances should come out about the same as the regular mix. If this turns out significantly hotter than the original mix, you can expect trouble on bassier systems. Like the SlewOnly mode, you can adjust balances of relative bass content listening through this, and return to the full mix to focus on more general issues.

Noise Silhouette monitoring has no notes: it is a burst of slightly darkened white noise with the dynamic shape of the mix. It can be used to check that you’re not losing rhythmic integrity, or burying parts that should carry part of the rhythmic load. You should be able to make out mix elements through their dynamic signatures, and hear drums and mix elements by their dynamic signatures. If you can’t make out any elements, the mix is overcompressed or overlimited. If certain elements are disappearing, they’ll also be lost in some playback situations. This will also clearly show excess low bass content that your monitoring could be missing—it will present subsonic information as a burst of hearable noise of equivalent volume, making it a possible tool for dialing in highpasses such as the ones in ToVinyl.

Ditherbox is $50.

Fracture

Fracture is the 2008 Airwindows Xmas present for lovers of ugly sound everywhere!

It works by using a Density-style overdrive (based on a sine function) but letting you override the fully-saturated point. Since the function will roll back around to zero again, you can make it go to silence, not full crank, when ‘distorting’.

That means several things. If you feed a sine into Fracture just right, you can get an octave-up sine out of it, or other frequencies. You can also get strange glitched-out sounds with a lot of supersonic hash, or overtones that interact with how loud your signal is. It can spit out nasty overtones, or simply induce weird harmonics.

It’s free, so if that sounds interesting, have fun! This is another strangely Airwindows invention that you’re not likely to find elsewhere.

Smooth

Smooth is a typically Airwindows invention: a plugin that strictly alters texture, without affecting frequency or amplitude. At least, that’s the intention, and the result’s pretty convincing.

Used on a distorted guitar, it really brings a softer texture up to the point where it breaks up.

Used on something like an over-zingy acoustic guitar, it’s really quite amazing. You can dial in the ‘well-behaved’ and make the guitar sit back and be soothing—even if it’s something alarming like a direct piezo input. It goes totally natural, obediently, without losing desirable sparkle.

Used on a drum kit it’s even more startling. You get a beefy upfront kick, but snares drop right back and become vibey and ambient. Pushed too hard, drums squish. Set just right, Smooth auto-balances drums, presenting a mellow and sophisticated picture. Not for every mix, but a very slick option. The sweet spot is very narrow, but amazing.

Used on a bass, if it’s a noisy buzzing rowdy bass you can push it right to the point of distortion and it does neat things with the attack, defining it nicely. In general with a bass you can tune it so that you’re right between the rawer, plain sound and the fuzzy, overloaded sound, to get an amazing articulate tone that really stands out.

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.