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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

YHighpass

TL;DW: YHighpass is soft and smooth to nasty, edgy texture-varying filtering.

YHighpass.zip(612k)

See YLowpass, except it’s a highpass :) but there are several ‘one more things’, most notably an upgrade to what I’ve been using for denormalization. I ran into issues with YLowpass munching too much CPU. The fixes I came up with, worked so well, that I’ve applied them to Console7, Console7Cascade, Chamber, Galactic, and several plugins that haven’t come out yet :) As a result, my previous video using YLowpass crept up to 70% CPU at times, and this video using the exact same setup and plugins idles around 35%. I call that a good day (OK, week) of work.

I’m also showing off (in the video) the Beyer mic I got: not because I’ll be switching to that for plugin videos, but because I’m showing you how to record two mics in stereo (one of them a very clean and accurate lavalier mic) and then develop plugins to make the cleaner, more accurate mic act more like the far more expensive and flattering mic. It’s not unlike making Mackity, or something. I’ll be doing this on a Monday livestream once I make the reference files: this is how you’d make those, and where you’d put the mics.

Hope you like YHighpass: once I’m finished with these, I revisit the Z plugins (meant to sound like Emu Z-plane filters from a hardware sampler) bringing these refinements to ’em. Also spotted in the ‘coming soon’ category, Pressure5 and Monitoring2 (with Dark as the base wordlength reducer), and a whole bunch of drum samples I’ve reconfigured for use in Bespoke.

To get the new versions of Console7Channel, Console7Buss, Console7Cascade, Chamber, Galactic, and YLowpass that have the denormalization upgrade, re-install them from the download links below. If for some reason you need to put back the original ones, they can be downloaded from the plugins’ individual webpages: there’s a link for each at the bottom of the post, saying ‘download the original version before the fix here: pluginFirst.zip’. You shouldn’t need to do that but just in case I like to leave the exact original files still there to be downloaded, in case anyone actually needed to :)

download 64 Bit Windows VSTs.zip
download Signed M1/Intel Mac AUs.dmg
download Signed M1/Intel Mac VSTs.dmg
download LinuxVSTs.zip
download Retro 32 Bit Windows VSTs.zip
download Retro PPC/32/64 Mac AUs.zip
download Retro PPC/32/64 Mac VSTs.zip
Mediafire Backup of all downloads
All this is free and open source under the MIT license, brought to you by my Patreon.

YLowpass

TL;DW: YLowpass is soft and smooth to nasty, edgy texture-varying filtering.

YLowpass.zip(613k)

Introducing the Y filters! Where the X filters were eXperimental and the Z filters are emulations meant to sound like hardware, YLowpass is further researches before going back into the Z filters for refinements. I’m using these to perfect the designs, and YLowpass is an important step in doing that.

It’s got interpolated coefficients on everything, reducing zipper noise. And double ultrasonic filtering. But it’s got a lot more than that: YLowpass introduces a new way to internally distort filters, and a new control… Resonant Edge! The ‘normal’ position for this is around 0.1 on the control. If you make it less, you get a slightly asymmetrical distortion that lets you get really warm analog filter sounds, even when they’re resonant. I stacked a couple of these up in the video to get Alpha Juno saturated filter sounds, that being one of my favorite analog synths, and I demonstrate it directly against the real authentic Alpha Juno run into the computer using API pres for input gain, an unmistakably analog tone. YLowpass holds up pretty well under that scrutiny. And then, I bring in a drum breakbeat, and start showing off how crazy YLowpass can get. The Resonant Edge lets you go to very aggressive, glitchy sounds that are a lot more like circuit bending than bit-banging.

I’ll be doing further Y series, and as I go I’ll be trying to refine the set every step of the way. For instance, in Bespoke I was getting some CPU issues (eagle-eyed viewers can see the CPU meter) since the Y filters will be rather heavy on the CPU. I’ve got some ideas for addressing this through adding an analog noise floor factor that could become part of Airwindows plugins as a general thing: experimentation will tell me the answers. (note: I’ve now updated it to help that: original file is at YLowpassFirst.zip(612k)

download 64 Bit Windows VSTs.zip
download Signed M1/Intel Mac AUs.dmg
download Signed M1/Intel Mac VSTs.dmg
download LinuxVSTs.zip
download Retro 32 Bit Windows VSTs.zip
download Retro PPC/32/64 Mac AUs.zip
download Retro PPC/32/64 Mac VSTs.zip
Mediafire Backup of all downloads
All this is free and open source under the MIT license, brought to you by my Patreon.

MultiBandDistortion

TL;DW: MultiBandDistortion is an old weird gnarly sound wrecker :)

MultiBandDistortion.zip(610k)

Some plugins just want to watch the world burn :)

I don’t have all that much to say about this one. I’ve been needing to post it: I’ve got folks who ask me for soundgoodizer/OTT type things and try to get a ‘slammed’, deeply unnatural, multiband kind of effect going… and all my life I’ve been learning how to get AWAY from that kind of sonic disassociation and audio gibberish towards stuff with a very different texture. So I’m not a natural match for that kind of thing, and yet I get asked for my take on plugins like that.

So, long ago, I made MultiBandDistortion. I figured if you were going to wreck your sound, let’s REALLY wreck it, and I did some very gnarly things in there that I now don’t entirely understand. I know that if you turn ‘stable’ down, you get a choppy effect not unlike the ZVex Fuzz Factory pedal, only not: the interaction between the bands can get sketchy. Again, I don’t remember how this worked and don’t expect to be revising it or making it more controllable or cleaner: that kind of misses the point. If you’re trying to get a slick version of this kind of thing you start by not using this kind of thing :)

But, it now exists as AU, VST, Linux VST, Win32 and Win64 VST, open source that can be slurped into other people’s projects pretty easily, signed M1 AU and VST… so I’ve done my bit. I’m currently making a lot of progress on more sophisticated filters with coefficient interpolation (some of which are also bonkers, fair warning), and on a revision of my best buss compressor to help me with an album mixing project I’m doing for a favorite local musician, and a really unexpected twist that you’ll see when some new kinds of videos start coming out… but for today, you’ve got a new toy. It’s called MultiBandDistortion. Try not to cut your arm off with it unless you like that sort of thing :)

download 64 Bit Windows VSTs.zip
download Signed M1/Intel Mac AUs.dmg
download Signed M1/Intel Mac VSTs.dmg
download LinuxVSTs.zip
download Retro 32 Bit Windows VSTs.zip
download Retro PPC/32/64 Mac AUs.zip
download Retro PPC/32/64 Mac VSTs.zip
Mediafire Backup of all downloads
All this is free and open source under the MIT license, brought to you by my Patreon.

BiquadPlus

TL;DW: BiquadPlus is Biquad plus zipper noise suppression! For twiddling the controls.

BiquadPlus.zip(597k)

By request, a kind of bugfix!

Understand, a simpler implementation of a biquad filter isn’t a ‘bug’, exactly. I may have not had everything figured out, but if you’re designing fixed filters or looking to tune in EQs on something in your mix, the biquad filters I’ve been making are actually better. Without the extra smoothing code they run more efficiently and eat less CPU, and they’re still useful, plus there’s less to them so they’re more approachable.

But, a lot of musicians seem to enjoy cranking the filters around… and now that I’m using Bespoke all the time, I can put an LFO literally on any damn thing by rightclicking it. And it wasn’t all that difficult to do… I rolled it in to some documentation upgrades I did on the advice of Paul from Surge Synthesizer. One thing about hanging out with the open source music people is, stuff starts happening faster than you could possibly imagine. I had a crash bug in Bespoke on some strange things I needed to build into my main music making procedures, and Ryan had a fix the next MORNING. It’s daunting and wonderful to hang out with these earnest, motivated people.

You’ll see more on that, sooner than you think.

But right now… enjoy a cleaner, smoother Biquad, plus zipper noise suppression! I needed to come up with my Airwindows way to accomplish this, and got it done. More to come.

Oh, and one more thing… on the Airwindows website, on the advice of somebody else, I’ve overhauled the categories and added tags to all the posts. So, there are accurate tags for the plugins that are Nonlinear, that have Ultrasonic Filtering, that do Undersampling, that have Zero Latency (nearly all!) and that use GetSampleRate to try and adjust themselves to different sample rates in the DAW. People have been asking for this and, hundreds and hundreds of edited posts later, the website has tagging that can answer some of your questions without you having to go read the source code :)

download 64 Bit Windows VSTs.zip
download Signed M1/Intel Mac AUs.dmg
download Signed M1/Intel Mac VSTs.dmg
download LinuxVSTs.zip
download Retro 32 Bit Windows VSTs.zip
download Retro PPC/32/64 Mac AUs.zip
download Retro PPC/32/64 Mac VSTs.zip
Mediafire Backup of all downloads
All this is free and open source under the MIT license, brought to you by my Patreon.

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If you’re pledging the equivalent of three or more plugins per year, I’ll happily link you on the sidebar, including a link to your music or project! Message me to ask.