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Chris

Hi! I've got a new plugin you can have! These plugins come in Mac AU, and Mac, Windows and Linux VST. They are state of the art sound, have no DRM, and have totally minimal generic interface so you focus on your sounds.

AQuickVoiceClip

TL;DW: Soften headset mic recordings that have been super hard clipped on capture.

AQuickVoiceClip

I hope this is handy for somebody: I made it for myself. The idea is, if you’re a youtuber or something and have the ability to post-process your mic feed, you might have it set up so normal levels give a normal sound, but then if some monster jumps out and KILLS you in your video game, you might scream very loudly into your mic and blow the recording into ridiculously loud clipping.

This does several things. Firstly, it clips and softens those moments further and tries to suppress some of the highs you got from the super-hard clipping. Secondly, it’s got a highpass which can subdue thumps and pops, and can also be used in conjunction with something like a pitch shifter to give cartoony voices (I’ve tried this with DiracFxAU, now known as zynaptiq: only used their demo AU, didn’t use their library in anything code-wise and won’t be doing so as they are unaffordable). I found highpassing before the pitch processing was very helpful for toon voices of that type.

This isn’t the seriousest of plugins, but I’ve seen people ask me for it, so now it’s free and Mac/PC VST too. I think it’s best confined to its intended use, processing single voice tracks that have wildly distorted moments. If you try to use it on the 2-buss I will be very cross with you ;)

I’ve been doing all this work supported by Patreon, which is to say supported by those of you who are able to toss me a buck a month or so. Patreon itself doesn’t do a thing to find people who’ll help me: they’re simply another sort of payment processor. So if you can do $12 a year or find more people who think that’s a good investment to have a Chris From Airwindows continually thinking up new free stuff to give you, I greatly appreciate it. This appreciation is usually shown in the form of plugins, but when I have other stuff to also offer, I’ll let you know what’s brewing in the secret airwindows vats of awesomeness ;) and yes, something is brewing beyond plugins and you’ll be hearing about it before another year is out. And I don’t even mean the Axoloti, but I’m very excited about that hardware platform too :)

ToTape5

TL;DW: The highest quality Airwindows analog tape emulation.

ToTape5

ToTape5 is the best Airwindows analog tape emulation. It builds upon the previous four versions (which have been some of my best sellers) and incorporates everything learned from the Purest series of plugins, to produce a tape emulation that does what analog does. (Analog tape does really good things for mixes, and it’s very difficult to get it right without sinking into a morass of overprocessing and digital blandness)

It’s better than Iron Oxide, always was. Iron Oxide is for ‘slamming tape for effect’, for putting on individual tracks, not realism. ToTape is for realism and quality: for ‘mixing to tape’, in the box. I don’t think there is anything else that can stand as much scrutiny as ToTape will: it’s developed on mastering-grade gear and when used in its most optimized state, it’s not a toy. It should be more transparent and musical than most plugins (never mind ‘tape emulation’ plugins, which are generally not even as transparent and musical as a good digital EQ plugin).

It has six controls: four if you don’t count Output and Dry/Wet, which are pretty obvious.

Louder defaults to 0.25 because the tape emulation soaks up some level. You can set it to 0 for added purity (it removes a gain trim stage if you do) and if you do that, you can plainly hear that the emulated tape ‘soaks up’ some of the audio, noticeably dropping the level while not seeming to alter the tone at all. There are no gain adjustments making that happen, it’s entirely tape saturation which is very transparent. (There is no compression, either.)

Softer is the treble softening. Defaults to 0, which is still on but very hi-fi and subtle. You can turn it up to get a more ‘old’ tape machine tone, and like the other controls if you need to finetune the effect by ear, your adjustments will probably be around 0.1 to 0.2 if you mean to retain the full fidelity of the mix.

Fatter is the head bump. Defaults to 0, which is still on, but subtle. It can be cranked up to silly/stupid levels if you like. Again, if you want to emphasize the extra roundness and fullness of tape, you might be tweaking this to 0.1 or 0.2. If you don’t have fantastic subwoofers or monitoring that can handle deep bass, leave this at 0! Boosting it will introduce deep lows very cleanly and you might not hear them unless your monitoring is up to scratch. You will also have to turn down Output if you boost this a lot.

Flutter is the tape flutter. Defaults to 0 which is OFF, see comment on ‘dry/wet’. The most amazingly awesome tape recorders did NOT have loads of flutter, but if you want a little ‘spaciness’ or ‘atmosphere’ you can put in small amounts of this, like 0.1 or so. Go by feel, if you can hear it fluttering it’s kind of too much. If you’re using this, please don’t use Dry/Wet to combine the result with dry: you’ll create a flangey effect and it’ll be more obvious than it should be. By design, Flutter is made so you can increase it until it’s too much, so please remember that realistic levels are more like 0.1: too subtle to immediately hear. Go by feel, or pretend you have a really terrific tape machine and leave it off entirely, set Flutter to 0. (For instance, anyone who’s mastering and intentionally adds flutter ought to think hard about whether that’s really helping.)

It’s yours, now, because the Patreon I started last year has been working. If it hadn’t, I wouldn’t have got to this stage. There’s more to come, and the more people who get involved with the Patreon, the more I can do. ToTape5 is free AU and Mac/PC VST because of the people who’ve got involved and given as little as $1 a month ($12 a year, obviously), and because of the people who gave a lot more (we wouldn’t be at this stage without both kinds).

Let ToTape5 be one of many thank-yous I sincerely offer, for staying with me on this journey. As you can see in the video, there’s a lot more in store for us all! Also, a side note because it seems necessary: public opinion is awesome, and talking about Airwindows usually helps me (which in turn helps you, because I do more). But if you have to crow in post after post about how something I did that’s free TOTALLY wipes the floor with some other company’s product that’s very expensive… even or especially if it’s true… PLEASE take it to my own threads and stick to just mentioning that I also have a product that can be auditioned, if you have to mention it in other people’s threads at all.

I understand people get excited, and yeah I’ve devoted decades of my life to being able to do just that: make the best sounding stuff, openly and for free. I realize that’s good news. You just have to be cool about it, especially when I manage to hit one out of the park and it’s free and will end up being open source. We are doing something awesome, and knocking other people’s work is not part of what I want to do with my time. I’d rather celebrate the other folks out there whom I think are doing wonderful things :)

(This plugin has been updated to fix an excessive-CPU bug. If you need the original version as it was first released, you can download it at ToTape5Original. Don’t try to use both at the same time, apart from the CPU fix they are identical and will retain all settings etc. without any change in sound or behavior.)

PurestEcho

TL;DW: Optimized Airwindows echo with a twist!

PurestEcho

Here’s a nice little addition to the Purest line of Airwindows plugins (minimal, stripped down, extremely deep and rich tone in simple and uncompromised ways).

PurestEcho gives you four echoes, sample-averaged to deliver extremely precise timing, each with its own tap. That means you can use it as a delay line and set up discrete echoes which then stop completely: no feedback, only a series of trailing echoes which then get out of the way and don’t mud up your mix. Or you can use it for just a single slapback (use the last, for the longest delay time). Or, you can set up odd effects like increasing volume slapbacks, or use of only certain taps.

Or, you can get a tone that’s part of the 90s: turn all the delay taps on full and then set the delay time really short. You’ll find there’s a tightly controlled pipe-like honk that emphasizes a musical tone… sort of a Dalek-like robot-like thing… and you can play this using the slider. Note: this slider is NOT smoothed, because it’s smashing the buffer anyway, but more importantly if you’re programming in a bassline using this effect you’d need it to abruptly switch frequencies. So think of it as something you’d play via control automation, not so much through live entry on the slider.

Between that and the ability to throw a big rich echo that fakes ‘feedback’ but then gets right out of the way, I think PurestEcho will find its way into peoples’ workflows. I hope you like it :)

My work’s paid for via Patreon, which is going nicely: if I reach the $700 mark, which could happen even this month, in upcoming months I’ll not only release the next ‘greatest hit’ (ToTape is up next!), but I’ll also pick one from the bottom of the list that’s less (in total sales) than what the Patreon is at. By definition that immediately makes plugins like StarChild, Golem, PurestWarm, and PocketVerbs possible, plus some favorites of my own like ElectroHat. (there’s another Patreon goal where I’m still releasing stuff from the bottom of the list, but it’s YOU guys picking it :) at that point, Aura and OneCornerClip will be within reach…)

I’ll get to work on the latest ToTape, and if all goes well I will have another little nifty plug next week while I work on ToTape. Thank you for being there for me! :)

BussColors 4

TL;DW: The Airwindows console emulations, now working up to 192K correctly.

BussColors4

I’m very pleased to bring you the latest version of BussColors :)

This plugin’s a pretty huge deal: it’s been around since before console emulations were a thing, and I’ve been steadily working on it year after year. There’s not been much to do: my original algorithms, once I moved past the earliest incarnation as the ‘Character’ plugins, were so solid that it left little to do. BussColors has sold $22,445 of plugins over the years, as Audio Units alone, in spite of the fact that it has always been a 44.1K plug (due to being based on a convolution model).

The story there is, a guy at NoiseVault always wanted someone to make a plugin which used his sets of hardware convolution kernels, which he’d done at all different levels. Sort of the Nebula thing (Giancarlo has been a great help when I was getting the VST thing going, check out Nebula)

I’m not that. I’m Chris from Airwindows… so I set out to make my own version of this sort of thing, with hardcoded algorithms generated on-the-fly, as raw and close to the metal as I could get it. And I got some pretty respectable CPU efficiency with all of the tone quality I wanted, limited to 44.1K.

UNTIL NOW :)

Try it. BussColors4 is the newest version of BussColors, and it works at any sample rate and gets you the same sound. Better, in fact: I like what it does a lot better at 96K and 192K. It also doesn’t greatly expand processing and CPU hit at higher sample rates. I think this one’s a real highlight of the Airwindows arsenal. It would definitely be worth your $50, like its predecessors (well, I always did give existing BussColors users free updates for life, I mean for new buyers). Feel free to shoot it out against the most expensive and/or CPU-hungry options and I think it will clobber all comers.

And since it’s a Patreon supported plugin, it is AU and Mac/PC VST, and it is free. Now, if you LIKE me bringing the industry tools like this to use, you might find it in your best interest to throw me a buck a month using the Patreon so I continue to make and upgrade these plugins. BussColors didn’t used to be ‘all sample rates’, until I worked out how to do it properly, and now it is. I think if you look at the stuff I’ve done, and the stuff I’m preparing to do, you’ll see the point of supporting the Patreon.

It’s a long video. Feel free to just download and start using the plugin, and I hope you like it. :)

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